Rapid Prototyping for Games
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Overview
Subject area
MTEC
Catalog Number
4250
Course Title
Rapid Prototyping for Games
Description
This hands-on studio course focuses on the creation of innovative workable 2D & 3D prototypes exploring expressive forms of gameplay using a variety of multimedia approaches and methodologies. The course emphasizes the prototyping process and the challenge of creating prototypes quickly and effectively. The course also covers a range of topics relating to the aesthetics of game design and creating meaningful gameplay experiences. For hybrid and online sections, minimum technology requirements are a working camera and microphone. Students are to switch both on at the instructor’s request.
Pre- or Corequisite
033525
Liberal Arts
No
Department(s)
Credits
Minimum
3
Max
3
Components
Name
Laboratory
Contact Hours
2
Name
Lecture
Contact Hours
2