Rapid Prototyping for Games

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Overview

Subject area

MTEC

Catalog Number

4250

Course Title

Rapid Prototyping for Games

Description

This hands-on studio course focuses on the creation of innovative workable 2D & 3D prototypes exploring expressive forms of gameplay using a variety of multimedia approaches and methodologies. The course emphasizes the prototyping process and the challenge of creating prototypes quickly and effectively. The course also covers a range of topics relating to the aesthetics of game design and creating meaningful gameplay experiences. For hybrid and online sections, minimum technology requirements are a working camera and microphone. Students are to switch both on at the instructor’s request.

Pre- or Corequisite

033525

Liberal Arts

No

Credits

Minimum

3

Max

3

Components

Name

Laboratory

Contact Hours

2

Name

Lecture

Contact Hours

2

Course Schedule