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Emerging Media Technology
Overview
Official Name of Program
Department(s) Sponsoring Program
Degree Designation
The bachelor of technology in Emerging Media Technology is a four-year undergraduate program within the department of Entertainment Technology focused on delivering the next generation of creative technologists for the expanding emerging media industries of New York City and beyond. Within the framework of an integrated technical production-based curriculum, students engage with content that evolves to meet the ever-changing needs of the field. This uniquely qualifies our graduates to work in the agile interdisciplinary environment that defines today's media industry.
The program is one-of-a-kind in its approach, combining a foundation in computer programming with design theory and hands-on project development. All students learn the basics in a variety of interrelated areas, including interactive media design, software development, physical computing, digital fabrication, computer music, and game development. Advancing students benefit from a flexible program of study, with the ability to concentrate in one or more focus areas or to mix and match courses for a more generalist approach. Primary focus areas include computer music, game development, and experiential media. The experiential media area involves interactive, multi-sensory, and immersive experiences that blend physical and digital media. Secondary focuses are available in a variety of other areas, including visual art, audio/visual production, electronics & fabrication, and computation. Students taking courses from the computation category have the option of completing an academic minor in computer science.
Through multiple collaborative project development labs and a year-long culmination project, students gain experience with rapid prototyping, project management, and teamwork. As they accumulate finished projects, students are guided in cultivating individual portfolios of work suitable for use in applying for employment or graduate school in their area(s) of focus.
Coursework in the Emerging Media Technology program is a mix of in-person, hybrid, and online courses.
Learning Outcomes
After completing the Emerging Media Technology Bachelor of Technology students will:
Attain mastery over elements of one or more of the primary focus areas of the major.
Complete a portfolio of work suitable for use in job or graduate school applications.
Attain proficiency in multiple computational, design, and media technologies.
Attain proficiency in cooperative design and collaborative production.
Attain proficiency in project management.
Additional Costs
Approximate additional costs other than tuition, student fees, and material fees will range from $1,900 to $2,950 for textbooks, supplies, memberships, and tools while attending the program. A recent model Apple or Windows laptop computer suitable for multimedia production is recommended. The department has some available for loan.
Minimum Windows Hardware Requirements
Processor: Quad-core Intel or AMD, 2.5 GHz+
Memory: 16GB RAM
Graphics card: Discrete GPU (DX11/12 compatible)
Graphics (V)RAM: 8GB
Storage: 1TB (SSD)
Minimum Apple Hardware Requirements
Processor: Apple Silicon (M1 or M2)
Memory: 16GB RAM
Storage: 1TB (SSD)
Recommended Windows Hardware
Processor: Eight-core Intel or AMD, 3.5 GHz+
Memory: 32GB RAM
Graphics card: Discrete GPU (DX12 compatible)
Graphics (V)RAM: 16GB
Storage: 2TB (SSD)
Recommended Apple Hardware
Processor: Apple Silicon (M4)
Memory: 32GB RAM
Storage: 2TB (SSD)
Advisement Information
The Entertainment Technology department provides advisement from all faculty, as well as through the department office. Information about contacting faculty can be found on their website at https://www.citytech.cuny.edu/entertainment/advisement.aspx
The department offers courses throughout the week, with some offered in the evening. We do not offer a fully online opportunity.
Explore the Entertainment Technology Department on the City Tech website.
Requirements
Some courses that are required for the major also meet general education requirements. Choosing to take advantage of double duty can speed up progress toward graduation and increase elective credits. In DegreeWorks, a double duty course displays and fulfills both requirements, but the credits count only once; the elective area will adjust automatically. Specific options for double duty courses may be listed here or noted in the degree map below.
or higher calaculus-track math course
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Bachelor's degrees and AA and AS degrees require six flexible common core courses: at least one course in each of the five flexible core areas and an additional sixth course in one of them. Students can complete no more than two courses from any one area.
All baccalaureate students starting at City Tech or transferring in with 30 or fewer credits, in addition to the common and flexible core courses, will also complete the following 12 credits: one course in speech/oral communication; one interdisciplinary course; and two additional liberal arts courses or, in BTech programs, additional liberal arts credits to reach a minimum total of 42 credits in general education.
In meeting general education requirements overall, students must take at least one advanced liberal arts course or two sequential courses in a world language. An advanced course is at the 2000 level or higher and has a prerequisite in the same or a closely related discipline. Examples of courses with prerequisites in closely related disciplines are: ECON 1101 and SOC 3301; PSY 1101 and SOC 2403. Transfer students with more than 30 earned credits or a prior degree have modified college option requirements, as noted on the Transfer Credit page.
Students at New York City College of Technology must complete two courses designated writing intensive (WI) for the associate level, one from general education requirements and one from the major; and two additional courses designated WI for the baccalaureate level, one from general education and one from the major. Transfer students and those who have earned a prior degree may have part of this requirement waived. Please consult the Degree Requirements page for additional information.
Take 5 courses from at least 2 different primary focus areas
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In choosing electives, students may wish to take additional courses from primary focus areas or from the secondary focus areas of interest listed below.
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A recommended semester-by-semester plan for full-time students.
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Notes: Second of 2 times to take this course
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